Finally, we can all talk!

I actually didn't really work on Baleen that much this month I'm sorry to say! I got a new job and classes started back up, so I don't have as much time as I used to. Plus, I'm working harder to reach out to more people about a much bigger scale visual novel I'll have a demo for in the near future.

But, I did manage to squash some pretty big bugs at least, so that's good!

I'm also trying to play with a way to make it easier for people to determine who's who without completely overhauling the UI. Adding profiles seems like a good option, but I'm not really sure how coding it is gonna work out yet. I'm still kind of a monkey when it comes to Python.

Build 0.1.5

  • Can now actually talk to everyone. Yes, for real this time.
  • Day 1 is technically complete, but only the bare bones. There will probably be more side conversations available in the future.
  • A couple of new songs, but they aren't really that great? I might just get rid of them, or at least turn down their volume. I decided to try working with a new program, I'm having a hard time getting used to it.
  • There will be a sound that plays some time after the first choice in Day 2. No, it's not a bug. I just haven't made the buttons for some of the new characters yet.
  • Alexander Salazar is now Basil Weaver. This is more just a personal gripe. I realized he had waaay too many parallels with one of my other characters so I decided to just bite the bullet and put him in. I'm not sure if I changed his name everywhere, but I tried my best!

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