I need to allow this game to be a bit more non-linear so there's just a quick little fix to allow for that in this build that should hopefully make things run a bit smoother?
- Made it so you don't need to check in with Dakota after every single interrogation in order to unlock everyone's conversations
- Added an extra conversation with Matt
Part of me wanted to add more conversations? But I'm gonna head out to Chicago super early tomorrow. Good night!
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